Central and Eastern European Histories and Heritages in Video Games
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About The Book

<p>This book explores the representations of Central and Eastern European histories in digital games.</p><p>Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe the volume looks beyond the diversity of the local histories depicted in games and the audience reception of these histories to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia Poland Ukraine Russia Belarus Hungary Estonia Slovakia Czechia Finland and (a Western guest with regional connections) Luxembourg. Through the lens of video games the authors address how nations struggle with the legacies of war colonialism and religious strife that have been a part of nation-building - but also how victimized cultures can survive resist and sometimes prevail.</p><p>Appealing primarily to scholars in the fields of game studies heritage studies postcolonial criticism and media studies this book will be particularly useful for the subfields of historical game studies and postcolonial game studies<i>.</i></p>
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